Bring our spy to life.
We’re building a 3D multiplayer espionage RPG in Unity — a modern revival of a cult-classic that ran for over 20 years and still has a devoted community. We’re not pre-concept or hoping it works. We run public playtests with a live player base, we’re entering festivals (currently sitting in FIRST PLACE at Indie Game Festival), and we have a tight team of senior developers shipping real systems every single week.
We already have a professional character, a solid rig, and a foundation of animations — but right now our spy is limited to what we can buy off the shelf, and he feels generic because of it. We need an animator to take that foundation and make it bespoke: sneaking, taking cover, handling gadgets, shooting — the little things that make a spy actually feel like a spy. This is your chance to put a festival-selected, traction-backed studio on your portfolio and own the way our character moves.