Read this if you want to build the face of a real indie game
We’re a funded indie game studio working on our flagship online multiplayer game — a noir spy game we’re rebuilding from 2D into 3D. We just shipped our first playtest, players love it, and we’re heading toward festivals and a real Steam launch.
We are scrappy. We are funded. We have full runway for this project. We have a marketing budget. We have programmers, a tech lead, and environment artists. What we need now is the right person to build the most important asset in the game — the main character. The agent every single player sees, controls, and remembers.
Your character on a Steam page. At festivals. In dev logs. That is the upside we’re selling.